1.1.0
Estimated reading: 2 minutes
Release Notes (12 Sep 2024)
Changelog:
- Added: New BGM for all Stages.
- Added: New Character – Iara.
- Added: New Character – Tania.
- Added: New UI prompt on Game Master and Spectator displays for successful player’s strike.
- Added: New Match Lobby Scene on VR application –
- Character selection function – Players are now able to select their character on the VR application (previously done on the Game Master PC Application).
- Dummy Robot – Players can interact with a dummy to test punches and kicks before entering the match stage.
- Removed: Character selection on Game Master PC Application.
- Adjustments (Visual): Fightclub Stage optimization: Center circle has been removed to for better visibility of Boundary Damage.
- Added: Game Master PC application displays Pico headset and controller battery levels –
- Indicator will turn red when battery drops below 25%. Users are advised to charge and/or change their device immediately after completing the current match.
- Adjustments: (Visual): Damage effects; light, medium, and heavy hits.
- Adjustments: (Visual): UI optimization on Game Master PC Application. Restart button has been moved to the left of the screen to prevent unintentional pressing.
- Other Optimizations:
- Score display order in the result screen
- UI screen flow adjustment
- Sound effect improvement
Fixes:
- Disconnection and reconnection. Better stability when returning to the game after a disconnection
- Camera movement jittering issues.
Known Issues:
- Player stuck at join room state: (rate 100%)
- How does this happen:
- Game Master creates a game room (random name: “VTKD-001”)
- Player 1 joins as blue player, and player 2 joins as red player.
- Before the game starts, both players leave the room.
- When the players try to rejoin the room (regardless of sequence), the 1st player able to rejoin, but second player will be stuck at the join room screen.
- Troubleshooting steps:
- Game Master needs to recreate the room, and players will join this room.