1.1.5
Estimated reading: 2 minutes
Release Notes (6 Nov 2024)
Changelog:
- Added: New Character – Jin Kang.
- Added: New Character – Soo-Jin Park.
- Added: New Character – Oscar.
- Added: New Arena – Cyber Alley.
- Improvements (Visual & Sound):
- Default character standing point in the VR character selection screen.
- Different boundary circles in different environment. (If Boundary damage is enabled)
- Red and blue Break, origin circles displayed in the GM and Spectator screen.
- Boundary-related UI prompts.
- Visual effects in VR view when close to or receiving damage from the boundary.
- Improved GM and Spectator Screen’s UI prompts.
- Lucas color outfit differences.
- Overall UI improvement in GM and spectator screen.
- Result screen information and UI improvement.
- Combat Visuals:
- Hit effect for successful attacks.
- Sound effects based on the hit location.
- Attack visual effects.
- Block effects.
- Stun effects.
- Adjustments: (Performance): Overall gameplay smoothness
Fixes:
- Fixed the issue where the Break state was not properly cleared after clicking “Restart Round” during a Break
- Fixed the issue where the Stun bar and Overload bar would drop from maximum to minimum when entering a match.
- Fixed the issue where after a player pressed the home button and was returned to the start screen during a match, they were sometimes pulled back into the match without any action.
- Fixed the issue where one player disconnecting and reconnecting during a Break could cause the guest side to freeze.
Known Issue(s):
- After reconnecting following a disconnection during a Break, the yellow circle visual effects will disappear. (Visual display issue).
- If the red player disconnects during the countdown from the waiting room to the match start, the game will not stop; the countdown will continue, and the boundary (if enabled in rule setting) will still cause damage.
- Work-around: Restart the round.