AXIS

1.1.5

Estimated reading: 2 minutes

Release Notes (6 Nov 2024)

Changelog:

  • Added: New Character – Jin Kang.
  • Added: New Character – Soo-Jin Park.
  • Added: New Character – Oscar.
  • Added: New Arena – Cyber Alley.
  • Improvements (Visual & Sound):
    • Default character standing point in the VR character selection screen.
    • Different boundary circles in different environment. (If Boundary damage is enabled)
    • Red and blue Break, origin circles displayed in the GM and Spectator screen.
    • Boundary-related UI prompts.
    • Visual effects in VR view when close to or receiving damage from the boundary.
    • Improved GM and Spectator Screen’s UI prompts.
    • Lucas color outfit differences.
    • Overall UI improvement in GM and spectator screen.
    • Result screen information and UI improvement.
    • Combat Visuals:
      • Hit effect for successful attacks.
      • Sound effects based on the hit location.
      • Attack visual effects.
      • Block effects.
      • Stun effects.
  • Adjustments: (Performance): Overall gameplay smoothness

 

Fixes:

  • Fixed the issue where the Break state was not properly cleared after clicking “Restart Round” during a Break
  • Fixed the issue where the Stun bar and Overload bar would drop from maximum to minimum when entering a match.
  • Fixed the issue where after a player pressed the home button and was returned to the start screen during a match, they were sometimes pulled back into the match without any action.
  • Fixed the issue where one player disconnecting and reconnecting during a Break could cause the guest side to freeze.

 

Known Issue(s):

  • After reconnecting following a disconnection during a Break, the yellow circle visual effects will disappear. (Visual display issue).
  • If the red player disconnects during the countdown from the waiting room to the match start, the game will not stop; the countdown will continue, and the boundary (if enabled in rule setting) will still cause damage.
  • Work-around: Restart the round.